final fantasy spell list

What it does: Earthquake that gobbles up enemies. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja +++++++++++++++++++++ Magic Points Cost: 50 Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Guidance: +1 on one attack roll, saving throw, or skill check. Magic Points Cost: 8 There are two types of magic in Final Fantasy 1: White Magic and Black Magic. Cost to buy: 40,000 Gil Spell Name: Warp Magic Points Cost: 15 Cost to buy: 40,000 Gil Black Magic is the counterpart to White Magic, focusing on damaging the target. Cost to buy: 1000 Gil Certain Characters can cast spells that buff party members or damage Enemies.Magic does not cost MP to cast, instead requiring cooldowns in the case of Ring Magic and in the case of Elemental Magic, replenishment of elemental energy stores at resource deposits scattered across the world. Cost to buy: 2500 Accessable to: White Wizard Dark II: Ranged touch that deals 3d6 points of shadow damage + casting modifier + 1 per level (max of +10) and inflicts Dimmed status effect. +++++++++++++++++++++ What it does: Get out of the dungeoun. Cost to buy: 250 Gil +++++++++++++++++++++ Ninja. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja In single player, the character can either opt to perform fusion using magicite or seek help from an … What it does: All enemies take light and heat damage. Spell Name: Full-Life Spell: MP: Target: Effect: Caster: Cost: Cure : 5 : One ally : Heal approx. Town to buy it in: Gaia +++++++++++++++++++++ What it does: One enemy doesn't attack as fast. Cost to buy: 50 Gil +++++++++++++++++++++ Cost to buy: 2500 Accessable to: White Mage, White Wizard Magic Points Cost: 10 Spell Name: Curaga Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 5000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Accessable to: Black Mage, Black Wizard Magic Points Cost: 10 What it does: Chills one enemy. Magic Points Cost: 25 What it does: Foes don't attack as fast. There are also two types of magic: White Magic (which is used to help Town to buy it in: Crescent Lake Spell Name: Kill Spell Name: Blizzara Accessable to: Black Wizard Accessable to: Black Wizard Town to buy it in: Melmond Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Final Fantasy. Cost to buy: 1000 Gil So although Red Mage and Red Wizard Cost to buy: 30,000 Gil Cost to buy: 13,000 Gil Cost to buy: 50 Gil Spell Name: NulShock Cost to buy: 40,000 Gil Magic Points Cost: 30 Cost to buy: 40,000 Gil Accessable to: White Wizard +++++++++++++++++++++ Magic Points Cost: 50 Cost to buy: 13,000 Gil Town to buy it in: Cornelia Spell Name: Dark What it does: Revives fallen ally with full strength. Magic Points Cost: 28 Cost to buy: 5000 Gil +WHITE MAGIC LEVEL 6+ Town to buy it in: Cornelia They can help your characters and also be used to inflict damage and/or special effects on enemies. What it does: Shocks all enemies. What it does: Paralyze one enemy. trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold Magic Points Cost: 10 What it does: Ally recovers lots of health. There are two different kinds of abilities in the game: Equipment Abilities (Auto-Abilities) and Sphere Grid Abilities. Cost to buy: 2500 Gil Spell Name: Vox +++++++++++++++++++++ Magic Points Cost: 35 Spell Name: Heal +WHITE MAGIC LEVEL 3+ +++++++++++++++++++++ Abilities List Equipment and Sphere Grid. Magic Points Cost: 35 Magic Points Cost: 30 +++++++++++++++++++++ +++++++++++++++++++++ +++++++++++++++++++++ Magic Points Cost: 20 What it does: Makes enemies sleep. Accessable to: Black Wizard List of All Magic Spells | How to Cast All Spells | Final Fantasy … Its specific features vary significantly between games, although many of its concepts have remained consistent throughout the franchise. What it does: Whole party regains some health. Spell Name: Holy There are only a select few characters who can use magic in the game: Red Mage, Spell Name: Life +BLACK MAGIC LEVEL 1+ Magic Points Cost: 15 Accessable to: Black Mage, Black Wizard, Red Wizard Magic Points Cost: 5 Use both types of magic to your advantage. Magic Points Cost: 25 +++++++++++++++++++++ Spell: Primary Element: Potency: Fire Fire 1-99 Fira Fire 100-199 Firaga Fire 200+ Flare Fire Any (need special treasure) Blizzard Ice 1-99 Blizzara Ice 100-199 Blizzaga Ice 200+ Freeze Ice CREDITS Spell Name: Fear Conjuring a spell costs mana and requires a segment of the ATB bar to be used, this page covers a list of all the Spells that can be acquired. Accessable to: White Mage, White Wizard What it does: All enemies damaged by holy light. Spell Name: Healara 16 HP + (16 HP for every 10 Int) Kni, Mas, R-Mag, W-Mag 75 : Dia : 8 : All undead/evil : Approx. What it does: Decreases an enemy's evasion stats. Accessable to: White Wizard, Red Wizard What it does: Cures Poison. Cost to buy: 13,000 Gil Final Fantasy XI Spell Database. [at] = @ and [dot] = . Accessable to: White Mage, White Wizard, Red Wizard Spell Name: Focus Town to buy it in: Gaia. Magic Points Cost: 30 Accessable to: Black Wizard Town to buy it in: Onrac What it does: Chills all enemies. Magic Points Cost: 5 Town to buy it in: Pravoka Town to buy it in: Elfheim Magic Points Cost: 40 Spell Name: Flare Town to buy it in: Elfheim What it does: Caster has stronger attack and accuracy. Iron Will: Paladin: 75: Self: Obtained with Merit Points. Cost to buy: 50 Gil Town to buy it in: Melmond +++++++++++++++++++++ Spell Name: Saber Also prevents spell interruption. What it does: Sends party to the previous floor. Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight +WHITE MAGIC LEVEL 4+ Cost to buy: 40,000 Gil Spell Name: Invis Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja GameFAQs and other sites - for hosting What it does: Cures Stone. Final Fantasy VIII; Final Fantasy (NES) Final Fantasy (PlayStation) Final … Spell Name: Break What it does: Whole party regains some health. Town to buy it in: Melmond What it does: Enemies can't cast spells. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Magic Points Cost: 18 o--------------------o Magic Points Cost: 32 Both Technicks & Magicks in the game are basically abilities that you can use in … Final Fantasy Tactics Job List: Muramasa: Final Fantasy Tactics: Don't kill your invisible husband to see what he looks like or you'll sob your heart out. Cost to buy: 13,000 Gil , also called Black, is a skillset in Final Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez. Cost to buy: 5000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Town to buy it in: Pravoka +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Wizard Magic Points Cost: 3 o--------------------o Town to buy it in: Crescent Lake Detect Magic: Detects all spells and magic items within 60 ft. Drench: A sudden downpour soaks a target creature or object. Magic Points Cost: 25 Magic Points Cost: 10 Accessable to: White Mage, White Wizard, Red Wizard, Knight Click on any of the links below to see the full listing: Magic Points Cost: 3 Spell Name: Blink without proper consent. Cost to buy: 250 Gil What it does: Paralyze one enemy. Town to buy it in: Elfheim 20 + (5 for every 2 Int) HP magic damage … Geomancer Spell List 0-LEVEL GEOMANCER SPELLS Create Water: Creates 2 gallons/level of pure water. What it does: Huge beam of light damages all undead enemies. Town to buy it in: Onrac Spell Name: Blizzaga ". Cost to buy: 50 Gil Accessable to: White Mage, White Wizard Town to buy it in: Elfheim Final Fantasy, all games and animation bearing the Final Fantasy name, and all characters in said games or animation are copyright their respective creators, including but not limited to Squaresoft, Square Enix, Square EA, Tokyo TV, and ADV Films. Magic Points Cost: 15 Magic Points Cost: 8 Spell Name: Stop Magic Points Cost: 8 What it does: Paralyze all enemies. What it does: Turns one enemy to stone. Spell Name: Temper Red Mages and Red Accessable to: White Mage, White Wizard, Red Wizard -Ice Queen Zero

. Town to buy it in: Pravoka Town to buy it in: Elfheim Spell Name: Firaga Cost to buy: 5000 Gil Cost to buy: 1000 Gill Town to buy it in: Melmond Magic Points Cost: 20 What it does: Cuts ice damage to whole party by half. Spell Name: Thundaga Magic Points Cost: 25 Spell Name: Death What it does: Ally regains some health. +++++++++++++++++++++ +BLACK MAGIC LEVEL 5+ What it does: Burns all enemies Spell Name: Dia +++++++++++++++++++++ +++++++++++++++++++++ Cost to buy: 50 Gil Town to buy it in: Elfheim any other websites or posted without given permission nor can it be reproduced Spell Name: Cura Town to buy it in: Gaia Wizards have access to both types of Magic. CONTACT ME Town to buy it in: Pravoka full access to all of thier respective spells that are available in the game. Accessable to: Black Mage, Black Wizard Grants bonus TP when blocking an attack with a shield. Of course, when only one element is used, the result of the spell will be the element used, while adding other elements may or may not add an element to the spell. Town to buy it in: Cornelia Magic Points Cost: 10 Cost to buy: 40,000 Gil Spell Name: Cure The spell history can be used to craft more of the same spells. There are several different "types" of magic, and several "levels" within each type. only have three kinds of Magic per level. +++++++++++++++++++++ Final Fantasy 12: The Zodiac Age Technicks & Magicks Locations. Cost to buy: 50 Gil Magic List. Town to buy it in: Melmond Magic Points Cost: 15 Magic Points Cost: 28 Spell Name: Protera What it does: All spells from enemies do half damage. Cost to buy: 30,000 Gil Town to buy it in: Melmond Elemental Orb: Orb deals 1d3 elemental damage of chosen type. Final Fantasy XV Elemancy Guide - How To Make The Best Spells Cost to buy: 30,000 Gil What it does: Ally regains some health. Accessable to: White Mage, White Wizard, Red Mage, Red Wizard What it does: Shocks all enemies. +WHITE MAGIC LEVEL 5+ Town to buy it in: Elfheim Town to buy it in: Cornelia Magic is the core to Final Fantasy VI, and, in a lot of cases, the key to success. Town to buy it in: Pravoka Accessable to:Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Quake Town to buy it in: Crescent Lake Town to buy it in: Lufenia Spell Name: Invisira Magic Points Cost: 3 Spell Name: NulBlaze Magic Points Cost: 35 +++++++++++++++++++++ Cost to buy: 13,000 Gil +++++++++++++++++++++ What it does: Raises evasion stats for the caster. o--------------------o Magic Points Cost: 40 Sphere Grid Abilities includes those that your characters can learn by acquiring them on the Sphere Grid such as Black Magic, White Magic, Skills and Specials. Accessable to: Black Mage, Black Wizard Magic Points Cost: 3 Cost to buy: 30,000 Gil can cast both types of spells. Cost to buy: Gives an ally more attacks. -------------[Final Fantasy 1 20th Anniversary Edition Spells Guide]----------- Accessable to: White Mage, White Wizard, Red Wizard +WHITE MAGIC LEVEL 7+ Accessable to: Black Mage, Black Wizard What it does: Cures silence. What it does: Enemy loses magical defense. +++++++++++++++++++++ Cost to buy: 30,000 Gil •Devour List •Extras •Guardian Forces •Item list •Limit breaks •Lyrics •Magazines •Magic •Maps •Monsters •Refining items •Secrets •SeeD ranking •Side quests •Thanks •Triple Triad •Walkthrough •Weapons Town to buy it in: Crescent Lake Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Town to buy it in: Crescent Lake Magic Points Cost: 38 Final Fantasy I 20th Anniversary Edition and all its characters, monsters and Magic Points Cost: 5 Town to buy it in: Elfheim Spell Name: Focara Spells allow a party member to conjure various magical abilities only if a Magic Materia is equipped, these may vary from damaging, healing, and status-inducing spell. What it does: Restores lots of health to the whole party. Spell Name: Diaja While the previous Final Fantasy had spells that had to be learned, Elemancy employs a new feature where Noctis must gather the three primary elements: fire, ice, and lightning from everyday objects. o---------------------o Cost to buy: 30,000 Gil This FFXI database lists the available spells for a specific job/subjob combo. at a time. Town to buy it in: Crescent Lake Cost to buy: 40,000 Gil A full listing of the Magick abilities in Final Fantasy XII. Spell Name: Diaga What it does: Kills one enemy on the spot. Magic Points Cost: 38 Spell Name: Blindna Accessable to: White Wizard Accessable to: White Mage, White Wizard Bone Shield: Caster animates a bone to protect him from physical attacks, gaining damage reduction 5/-. Whether this is an Attack, Healing, or Indirect spell, The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage), The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list, The relative damaging or curing power of this spell, The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether. 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Levels '' within each type, also called Black, is a skillset in Final Fantasy I go.

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